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事件拦截开发指导(C/C++)

功能介绍

从API version 12开始,多模为应用提供了创建和删除按键、输入事件(鼠标、触摸和轴事件)拦截的能力。使用场景例如:云桌面应用需要拦截按键、鼠标、触摸和轴事件。

接口说明

创建和删除事件拦截相关接口如下表所示,接口详细介绍请参考Input文档

接口名称描述
Input_Result OH_Input_AddKeyEventInterceptor(Input_KeyEventCallback callback, Input_InterceptorOptions *option)创建按键事件拦截。
Input_Result OH_Input_AddInputEventInterceptor(Input_InterceptorEventCallback *callback, Input_InterceptorOptions *option)创建输入事件拦截,包含鼠标、触摸和轴事件。
Input_Result OH_Input_RemoveKeyEventInterceptor()删除按键事件拦截。
Input_Result OH_Input_RemoveInputEventInterceptor()删除输入事件拦截,包含鼠标、触摸和轴事件。

开发步骤

链接动态库

调用创建和删除事件拦截前,需链接相关动态库。链接动态库的方法是,在CMakeList.txt文件中做下面例子所示的配置:

target_link_libraries(entry PUBLIC libohinput.so)

申请所需权限

应用需要在module.json5中添加下面权限的配置,详细的配置方法参考声明权限文档

"requestPermissions": [
{
"name": "ohos.permission.INTERCEPT_INPUT_EVENT"
}
]

创建事件拦截

  • 按键事件
struct KeyEvent {
int32_t action;
int32_t keyCode;
int64_t actionTime { -1 };
};

//定义按键事件回调函数
void OnKeyEventCallback(const Input_KeyEvent* keyEvent)
{
KeyEvent event;
//Input_KeyEvent的生命周期仅限于回调函数内,回调函数执行完毕后会被自动销毁
event.action = OH_Input_GetKeyEventAction(keyEvent);
event.keyCode = OH_Input_GetKeyEventKeyCode(keyEvent);
event.actionTime = OH_Input_GetKeyEventActionTime(keyEvent);
// ...
}

static napi_value AddKeyEventInterceptor(napi_env env, napi_callback_info info)
{
Input_Result ret = OH_Input_AddKeyEventInterceptor(OnKeyEventCallback, nullptr);
// ...
}

static napi_value RemoveKeyEventInterceptor(napi_env env, napi_callback_info info)
{
Input_Result ret = OH_Input_RemoveKeyEventInterceptor();
// ...
}
  • 输入拦截(鼠标、触摸和轴事件)
struct MouseEvent {
int32_t action;
int32_t displayX;
int32_t displayY;
int32_t button { -1 };
int32_t axisType { -1 };
float axisValue { 0.0f };
int64_t actionTime { -1 };
};

struct TouchEvent {
int32_t action;
int32_t id;
int32_t displayX;
int32_t displayY;
int64_t actionTime { -1 };
};

struct AxisEvent {
int32_t axisAction;
float displayX;
float displayY;
std::map<int32_t, double> axisValues;
int64_t actionTime { -1 };
int32_t sourceType;
int32_t axisEventType { -1 };
};

//定义鼠标事件回调函数
void OnMouseEventCallback(const Input_MouseEvent* mouseEvent)
{
MouseEvent event;
//Input_MouseEvent的生命周期仅在回调函数内,出了回调函数会被销毁
event.action = OH_Input_GetMouseEventAction(mouseEvent);
event.displayX = OH_Input_GetMouseEventDisplayX(mouseEvent);
event.displayY = OH_Input_GetMouseEventDisplayY(mouseEvent);
event.button = OH_Input_GetMouseEventButton(mouseEvent);
event.axisType = OH_Input_GetMouseEventAxisType(mouseEvent);
event.axisValue = OH_Input_GetMouseEventAxisValue(mouseEvent);
event.actionTime = OH_Input_GetMouseEventActionTime(mouseEvent);
// ···
}

//定义触摸事件回调函数
void OnTouchEventCallback(const Input_TouchEvent* touchEvent)
{
TouchEvent event;
//Input_TouchEvent的生命周期仅在回调函数内,出了回调函数会被销毁
event.action = OH_Input_GetTouchEventAction(touchEvent);
event.id = OH_Input_GetTouchEventFingerId(touchEvent);
event.displayX = OH_Input_GetTouchEventDisplayX(touchEvent);
event.displayY = OH_Input_GetTouchEventDisplayY(touchEvent);
event.actionTime = OH_Input_GetTouchEventActionTime(touchEvent);
// ···
}

//定义轴事件回调函数
void OnAxisEventCallback(const Input_AxisEvent* axisEvent)
{
AxisEvent event;

//Input_AxisEvent的生命周期仅在回调函数内,出了回调函数会被销毁
InputEvent_AxisAction action;
Input_Result ret = OH_Input_GetAxisEventAction(axisEvent, &action);
event.axisAction = action;
ret = OH_Input_GetAxisEventDisplayX(axisEvent, &event.displayX);
ret = OH_Input_GetAxisEventDisplayY(axisEvent, &event.displayY);
ret = OH_Input_GetAxisEventActionTime(axisEvent, &event.actionTime);
InputEvent_SourceType sourceType;
ret = OH_Input_GetAxisEventSourceType(axisEvent, &sourceType);
event.sourceType = sourceType;
InputEvent_AxisEventType axisEventType;
ret = OH_Input_GetAxisEventType(axisEvent, &axisEventType);
event.axisEventType = axisEventType;
if (event.axisEventType == AXIS_EVENT_TYPE_PINCH) {
double value = 0;
ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_PINCH, &value);
event.axisValues.insert(std::make_pair(AXIS_TYPE_PINCH, value));
ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_ROTATE, &value);
event.axisValues.insert(std::make_pair(AXIS_TYPE_ROTATE, value));
} else if (event.axisEventType == AXIS_EVENT_TYPE_SCROLL) {
double value = 0;
ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_SCROLL_VERTICAL, &value);
event.axisValues.insert(std::make_pair(AXIS_TYPE_SCROLL_VERTICAL, value));
ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_SCROLL_HORIZONTAL, &value);
event.axisValues.insert(std::make_pair(AXIS_TYPE_SCROLL_HORIZONTAL, value));
}
// ···
}

//输入事件回调函数结构体
Input_InterceptorEventCallback g_eventCallback;

static napi_value AddEventInterceptor(napi_env env, napi_callback_info info)
{
//设置鼠标事件回调函数
g_eventCallback.mouseCallback = OnMouseEventCallback;
//设置触摸事件回调函数
g_eventCallback.touchCallback = OnTouchEventCallback;
//设置轴事件回调函数
g_eventCallback.axisCallback = OnAxisEventCallback;
Input_Result ret = OH_Input_AddInputEventInterceptor(&g_eventCallback, nullptr);
// ···
}

static napi_value RemoveEventInterceptor(napi_env env, napi_callback_info info)
{
Input_Result ret = OH_Input_RemoveInputEventInterceptor();
// ···
}

完整示例