使用ImageEffect编辑图片
场景介绍
ImageEffect提供了一系列接口用于图像的编辑。开发者可以通过ImageEffect接口处理不同图像输入类型Pixelmap、NativeWindow、NativeBuffer或Uri,获得滤镜处理效果。
针对ImageEffect,常见的开发场景如下:
- 通过ImageEffect提供的Native API接口添加滤镜或滤镜链,设置输入图像,最终生效滤镜效果。
- 通过注册自定义滤镜,实现开发者的定制化滤镜效果。
- 通过EffectFilter提供的Native API接口快速实现单个滤镜的处理效果。
接口说明
详细的接口说明请参考ImageEffect。
开发步骤
添加动态链接库
CMakeLists.txt中添加以下lib。
target_link_libraries(entry PUBLIC
libace_ndk.z.so
libimage_effect.so
libpixelmap.so
libnative_window.so
libnative_buffer.so
)
根据处理的图像类型添加对应动态链接库:Pixelmap(libpixelmap.so)、NativeWindow(libnative_window.so)、NativeBuffer(libnative_buffer.so)
添加头文件
#include <hilog/log.h>
#include <multimedia/image_effect/image_effect.h>
#include <multimedia/image_effect/image_effect_filter.h>
#include <multimedia/image_effect/image_effect_errors.h>
通过ImageEffect提供的接口生效图像效果
-
创建ImageEffect实例。
// 创建imageEffect实例,“ImageEdit”是imageEffect实例别名。OH_ImageEffect *imageEffect = OH_ImageEffect_Create("ImageEdit"); -
添加EffectFilter滤镜。
// 添加滤镜,获取OH_EffectFilter实例。多次调用该接口可以添加多个滤镜,组成滤镜链。OH_EffectFilter *filter = OH_ImageEffect_AddFilter(imageEffect, OH_EFFECT_BRIGHTNESS_FILTER);if (filter == nullptr) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_AddFilter fail!");return;}// 设置滤镜参数, 例如:滤镜强度设置为50。ImageEffect_Any value = { .dataType = ImageEffect_DataType::EFFECT_DATA_TYPE_FLOAT, .dataValue.floatValue = 50.f };ImageEffect_ErrorCode errorCode = OH_EffectFilter_SetValue(filter, OH_EFFECT_FILTER_INTENSITY_KEY, &value); -
设置处理数据。
场景一:设置OH_PixelmapNative输入类型。
OH_PixelmapNative的具体使用方法请参考Pixelmap开发指导。
// 设置输入的Pixelmap。errorCode = OH_ImageEffect_SetInputPixelmap(imageEffect, inputPixelmap);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetInputPixelmap fail!");return;}// 设置输出的Pixelmap(可选),不调用该接口时会在输入Pixelmap上直接生效滤镜效果。errorCode = OH_ImageEffect_SetOutputPixelmap(imageEffect, outputPixelmap);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetOutputPixelmap fail!");return;}场景二:设置OH_NativeBuffer输入类型。
OH_NativeBuffer的具体使用方法请参考NativeBuffer开发指导。
// 设置输入的NativeBuffer。errorCode = OH_ImageEffect_SetInputNativeBuffer(imageEffect, inputNativeBuffer);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetInputNativeBuffer fail!");return;}// 设置输出的NativeBuffer(可选),不调用该接口时会在输入NativeBuffer上直接生效滤镜效果。errorCode = OH_ImageEffect_SetOutputNativeBuffer(imageEffect, outputNativeBuffer);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetOutputNativeBuffer fail!");return;}场景三:设置URI输入类型。
// 设置输入的URI。errorCode = OH_ImageEffect_SetInputUri(imageEffect, inputUri);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetInputUri fail!");return;}// 设置输出的URI(可选),不调用该接口时会在输入URI上直接生效滤镜效果。errorCode = OH_ImageEffect_SetOutputUri(imageEffect, outputUri);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetOutputUri fail!");return;}场景四:设置纹理输入类型。
纹理输入场景是使用硬件GPU渲染的高性能场景,此场景下,应用需要提供合法的OpenGL上下文环境,并在正确的环境下,设置参数以及进行渲染操作。
// 设置输入的纹理ID。errorCode = OH_ImageEffect_SetInputTextureId(imageEffect, inputTex, ColorSpaceName::SRGB);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetInputTextureId fail!");return;}// 设置输出的纹理ID, 注意不能与输入是同一块纹理,否则可能产生渲染异常。errorCode = OH_ImageEffect_SetOutputTextureId(imageEffect, outputTex);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetOutputTextureId fail!");return;}场景五:设置OHNativeWindow输入类型。
以相机预览场景为例来说明OHNativeWindow输入场景。XComponent组件为相机预览流提供的SurfaceId,可在native c++层将SurfaceId转换成OHNativeWindow,下面提供一份代码示例。
XComponent模块的具体使用方法请参考XComponent组件参考。
NativeWindow模块的具体使用方法请参考OHNativeWindow。
Camera的具体使用方法请参考Camera预览参考。
(1) 在xxx.ets中添加一个XComponent组件。
XComponent({id: 'xcomponentId',type: 'surface',controller: this.mXComponentController,libraryname: 'entry'}).onLoad(() => {// 获取XComponent的SurfaceId。this.mSurfaceId = this.mXComponentController.getXComponentSurfaceId()// 调用native接口获取输入SurfaceId。this.mSurfaceId = imageEffect.getSurfaceId(this.mSurfaceId)// 调用相机接口启动预览,将获取到的输入SurfaceId传递给相机框架。// ...}).width('100%').height('100%')(2) imageEffect.getSurfaceId的native c++层具体实现。
// 根据SurfaceId创建NativeWindow,注意创建出来的NativeWindow在使用结束后需要主动调用OH_NativeWindow_DestroyNativeWindow进行释放。uint64_t outputSurfaceId;std::istrstream iss(outputSurfaceIdStr);issue >> outputSurfaceId;OHNativeWindow *outputNativeWindow = nullptr;int32_t res = OH_NativeWindow_CreateNativeWindowFromSurfaceId(outputSurfaceId, &outputNativeWindow);if (res != 0) {OH_LOG_ERROR(LOG_APP, "OH_NativeWindow_CreateNativeWindowFromSurfaceId fail!");return;}// 设置输出显示的Surface。ImageEffect_ErrorCode errorCode = OH_ImageEffect_SetOutputSurface(imageEffect, outputNativeWindow);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_SetOutputSurface fail!");return;}// 获取输入的Surface。注意获取的inputNativeWindow在使用结束后需要主动调用OH_NativeWindow_DestroyNativeWindow进行释放。OHNativeWindow *inputNativeWindow = nullptr;errorCode = OH_ImageEffect_GetInputSurface(imageEffect, &inputNativeWindow);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_GetInputSurface fail!");return;}// 从获取到输入的NativeWindow中获取SurfaceId。uint64_t inputSurfaceId = 0;res = OH_NativeWindow_GetSurfaceId(inputNativeWindow, &inputSurfaceId);if (res != 0) {OH_LOG_ERROR(LOG_APP, "OH_NativeWindow_GetSurfaceId fail!");return;}// 将SurfaceId转成字符串进行返回。std::string inputSurfaceIdStr = std::to_string(inputSurfaceId); -
启动效果器。
// 执行生效滤镜效果。errorCode = OH_ImageEffect_Start(imageEffect);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_Start fail!");return;} -
停止生效效果(可选,仅在输入Surface场景下才有效)。
// 停止生效滤镜效果。errorCode = OH_ImageEffect_Stop(imageEffect);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_Stop fail!");return;} -
序列化效果器(可选)。
char *info = nullptr;errorCode = OH_ImageEffect_Save(imageEffect, &info);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_Save fail!");return;} -
销毁效果器实例。
// 释放imageEffect实例资源。errorCode = OH_ImageEffect_Release(imageEffect);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_ImageEffect_Release fail!");return;}
自定义滤镜
以下步骤描述了如何实现并注册自定义滤镜接口:
-
定义 ImageEffect_FilterDelegate。
// 图像信息结构体。struct EffectBufferInfo {void *addr = nullptr;int32_t width = 0;int32_t height = 0;int32_t rowSize = 0;ImageEffect_Format format = ImageEffect_Format::EFFECT_PIXEL_FORMAT_UNKNOWN;};// 自定义滤镜具体实现。ImageEffect_FilterDelegate filterDelegate = {.setValue = [](OH_EffectFilter *filter, const char *key, const ImageEffect_Any *value) {// 参数校验,校验成功时返回true,否则返回false。// ...return true;},.render = [](OH_EffectFilter *filter, OH_EffectBufferInfo *info, OH_EffectFilterDelegate_PushData pushData) {return Render(filter, info, pushData);},.save = [](OH_EffectFilter *filter, char **info) {// 获取自定义所设置的滤镜参数,其中"Brightness"为自定义滤镜的Key,由开发者自己任意指定。ImageEffect_Any value;ImageEffect_ErrorCode errorCode = OH_EffectFilter_GetValue(filter, "Brightness", &value);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_EffectFilter_GetValue fail!");return false;}// 生成键值对信息。json values;values["Brightness"] = value.dataValue.floatValue;json root;root["name"] = "CustomBrightness";root["values"] = values;// 将json对象转成字符串infoStr。// ...// 对*info赋值序列化字符串地址。*info = infoStr;return true;},.restore = [](const char *info) {// 创建OH_EffectFilter实例,其中"CustomBrightness"为自定义滤镜的滤镜名。OH_EffectFilter *filter = OH_EffectFilter_Create("CustomBrightness");// 解析json字符串info获取key和value。// ...// 设置滤镜参数, value为info中按json解析出来的参数。ImageEffect_ErrorCode errorCode = OH_EffectFilter_SetValue(filter, "Brightness", &value);// ...return filter;}};其中Render接口的实现分两种场景。
场景一:自定义算法可以直接修改info中的像素数据(比如:亮度调节滤镜)。
bool Render(OH_EffectFilter *filter, OH_EffectBufferInfo *info, OH_EffectFilterDelegate_PushData pushData){// 获取图像信息具体参数。EffectBufferInfo inputBufferInfo;OH_EffectBufferInfo_GetAddr(info, &inputBufferInfo.addr);OH_EffectBufferInfo_GetWidth(info, &inputBufferInfo.width);OH_EffectBufferInfo_GetHeight(info, &inputBufferInfo.height);OH_EffectBufferInfo_GetRowSize(info, &inputBufferInfo.rowSize);OH_EffectBufferInfo_GetEffectFormat(info, &inputBufferInfo.format);// 调用自定义滤镜算法。ApplyCustomAlgo(inputBufferInfo);// 编辑完成后调用pushData直接传递原图。pushData(filter, info);return true;}场景二:自定义算法不能直接修改info中的像素数据(比如:裁剪滤镜)。
bool Render(OH_EffectFilter *filter, OH_EffectBufferInfo *info, OH_EffectFilterDelegate_PushData pushData){// 获取图像信息具体参数。EffectBufferInfo inputBufferInfo;OH_EffectBufferInfo_GetAddr(info, &inputBufferInfo.addr);OH_EffectBufferInfo_GetWidth(info, &inputBufferInfo.width);OH_EffectBufferInfo_GetHeight(info, &inputBufferInfo.height);OH_EffectBufferInfo_GetRowSize(info, &inputBufferInfo.rowSize);OH_EffectBufferInfo_GetEffectFormat(info, &inputBufferInfo.format);// 创建输出像素信息。EffectBufferInfo outputBufferInfo = CreateOutputBufferInfo(inputBufferInfo);// 调用自定义滤镜算法。ApplyCustomAlgo(inputBufferInfo, outputBufferInfo);// 生成outputOhInfo。OH_EffectBufferInfo *outputOhInfo = OH_EffectBufferInfo_Create();OH_EffectBufferInfo_SetAddr(outputOhInfo, outputBufferInfo.addr);OH_EffectBufferInfo_SetWidth(outputOhInfo, outputBufferInfo.width);OH_EffectBufferInfo_SetHeight(outputOhInfo, outputBufferInfo.height);OH_EffectBufferInfo_SetRowSize(outputOhInfo, outputBufferInfo.rowSize);OH_EffectBufferInfo_SetEffectFormat(outputOhInfo, outputBufferInfo.format);// 编辑完成后调用pushData传递outputOhInfo。pushData(filter, outputOhInfo);// 释放资源。OH_EffectBufferInfo_Release(outputOhInfo);ReleaseOutputBuffer(outputBufferInfo.addr);return true;} -
生成自定义滤镜信息。
// 创建OH_EffectFilterInfo实例。OH_EffectFilterInfo *customFilterInfo = OH_EffectFilterInfo_Create();if (customFilterInfo ==nullptr) {OH_LOG_ERROR(LOG_APP, "OH_EffectFilter_GetValue fail!");return;}// 设置自定义滤镜滤镜名。OH_EffectFilterInfo_SetFilterName(customFilterInfo, "CustomBrightness");// 设置自定义滤镜所支持的内存类型。ImageEffect_BufferType bufferTypeArray[] = { ImageEffect_BufferType::EFFECT_BUFFER_TYPE_PIXEL };OH_EffectFilterInfo_SetSupportedBufferTypes(customFilterInfo, sizeof(bufferTypeArray) / sizeof(ImageEffect_BufferType), bufferTypeArray);// 设置自定义滤镜所支持的像素格式。ImageEffect_Format formatArray[] = { ImageEffect_Format::EFFECT_PIXEL_FORMAT_RGBA8888 };OH_EffectFilterInfo_SetSupportedFormats(customFilterInfo, sizeof(formatArray) / sizeof(ImageEffect_Format), formatArray); -
将 ImageEffect_FilterDelegate 注册到效果器。
// 注册自定义滤镜。ImageEffect_ErrorCode errorCode = OH_EffectFilter_Register(customFilterInfo, &filterDelegate);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_EffectFilter_Register fail!");return;}
EffectFilter快速实现单个滤镜的处理效果
-
创建滤镜。
// 创建滤镜。比如:创建对比度效果器。OH_EffectFilter *filter = OH_EffectFilter_Create(OH_EFFECT_CONTRAST_FILTER); -
设置滤镜参数。
// 设置滤镜参数, 滤镜强度设置为50。ImageEffect_Any value = {.dataType = ImageEffect_DataType::EFFECT_DATA_TYPE_FLOAT, .dataValue.floatValue = 50.f};ImageEffect_ErrorCode errorCode = OH_EffectFilter_SetValue(filter, OH_EFFECT_FILTER_INTENSITY_KEY, &value);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_EffectFilter_SetValue fail!");return;} -
生效滤镜。
// 生效滤镜效果。errorCode = OH_EffectFilter_Render(filter, inputPixelmap, outputPixelmap); -
销毁滤镜实例。
// 销毁滤镜实例。errorCode = OH_EffectFilter_Release(filter);
查询能力
-
根据滤镜名查询滤镜信息。
// 创建OH_EffectFilterInfo实例。OH_EffectFilterInfo *filterInfo = OH_EffectFilterInfo_Create();if (filterInfo == nullptr) {OH_LOG_ERROR(LOG_APP, "OH_EffectFilterInfo_Create fail!");return;}// 根据滤镜名查询滤镜能力信息。ImageEffect_ErrorCode errorCode = OH_EffectFilter_LookupFilterInfo(OH_EFFECT_BRIGHTNESS_FILTER, filterInfo);if (errorCode != ImageEffect_ErrorCode::EFFECT_SUCCESS) {OH_LOG_ERROR(LOG_APP, "OH_EffectFilter_LookupFilterInfo fail!");return;}// 从滤镜能力信息中获取滤镜名。char *name = nullptr;OH_EffectFilterInfo_GetFilterName(filterInfo, &name);// 获取支持的内存类型。uint32_t supportedBufferTypesCnt = 0;ImageEffect_BufferType *bufferTypeArray = nullptr;OH_EffectFilterInfo_GetSupportedBufferTypes(filterInfo, &supportedBufferTypesCnt, &bufferTypeArray);// 获取支持的像素类型信息。uint32_t supportedFormatsCnt = 0;ImageEffect_Format *formatArray = nullptr;OH_EffectFilterInfo_GetSupportedFormats(filterInfo, supportedFormatsCnt, &formatArray);// 销毁OH_EffectFilterInfo实例。OH_EffectFilterInfo_Release(filterInfo); -
根据条件查询满足条件的滤镜。
// 查询所有的Filter,需要主动进行资源释放。ImageEffect_FilterNames *filterNames = OH_EffectFilter_LookupFilters("Default");// ...// 释放FilterNames虚拟内存资源。OH_EffectFilter_ReleaseFilterNames();