使用Node-API接口进行线程安全开发
场景介绍
napi_create_threadsafe_function是Node-API接口之一,用于创建一个线程安全的JavaScript函数。该函数主要用于在多个线程之间共享和调用,避免竞争条件和死锁。包含以下场景:
- 异步计算:若需执行耗时的计算或IO操作,可创建线程安全的函数,在另一线程中完成计算或IO操作,避免阻塞主线程,提升程序响应速度。
- 数据共享:若多个线程需访问同一份数据,可以创建一个线程安全的函数,避免数据进行读写操作时发生竞争条件或死锁等问题。
- 多线程编程:若需要进行多线程编程,可以创建一个线程安全的函数,确保多个线程之间的通信和同步操作正确。
使用示例
-
CMakeLists.txt配置
# the minimum version of CMake.cmake_minimum_required(VERSION 3.5.0)project(MyApplication3)set(NATIVERENDER_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})if(DEFINED PACKAGE_FIND_FILE)include(${PACKAGE_FIND_FILE})endif()add_definitions( "-DLOG_DOMAIN=0xd0d0" )add_definitions( "-DLOG_TAG=\"testTag\"" )include_directories(${NATIVERENDER_ROOT_PATH}${NATIVERENDER_ROOT_PATH}/include)add_library(entry SHARED napi_init.cpp)target_link_libraries(entry PUBLIC libace_napi.z.so libhilog_ndk.z.so)add_library(entry1 SHARED thread_safety.cpp)target_link_libraries(entry1 PUBLIC libace_napi.z.so libhilog_ndk.z.so) -
定义线程安全函数在Native入口。
#include "napi/native_api.h"#include "hilog/log.h"#include <future>static constexpr int INT_ARG_2 = 2; // 入参索引static constexpr int INT_BUF_32 = 32; // 入参索引struct CallbackData {napi_threadsafe_function tsfn;napi_async_work work;};// 在工作线程中调用ExecuteWork并执行线程安全函数static void ExecuteWork(napi_env env, void *data){CallbackData *callbackData = reinterpret_cast<CallbackData *>(data);std::promise<std::string> promise;auto future = promise.get_future();napi_acquire_threadsafe_function(callbackData->tsfn);napi_call_threadsafe_function(callbackData->tsfn, &promise, napi_tsfn_nonblocking);napi_release_threadsafe_function(callbackData->tsfn, napi_tsfn_release);try {auto result = future.get();OH_LOG_INFO(LOG_APP, "XXX, Result from JS %{public}s", result.c_str());} catch (const std::exception &e) {OH_LOG_INFO(LOG_APP, "XXX, Result from JS %{public}s", e.what());}}static napi_value ResolvedCallback(napi_env env, napi_callback_info info){void *data = nullptr;size_t argc = 1;napi_value argv[1];if (napi_get_cb_info(env, info, &argc, argv, nullptr, &data) != napi_ok) {return nullptr;}size_t result = 0;char buf[32] = {0};napi_get_value_string_utf8(env, argv[0], buf, INT_BUF_32, &result);reinterpret_cast<std::promise<std::string> *>(data)->set_value(std::string(buf));return nullptr;}static napi_value RejectedCallback(napi_env env, napi_callback_info info){void *data = nullptr;if (napi_get_cb_info(env, info, nullptr, nullptr, nullptr, &data) != napi_ok) {return nullptr;}reinterpret_cast<std::promise<std::string> *>(data)->set_exception(std::make_exception_ptr(std::runtime_error("Error in jsCallback")));return nullptr;}static void CallJs(napi_env env, napi_value jsCb, void *context, void *data){if (env == nullptr) {return;}napi_value undefined = nullptr;napi_value promise = nullptr;napi_get_undefined(env, &undefined);napi_call_function(env, undefined, jsCb, 0, nullptr, &promise);napi_value thenFunc = nullptr;if (napi_get_named_property(env, promise, "then", &thenFunc) != napi_ok) {return;}napi_value resolvedCallback;napi_value rejectedCallback;napi_create_function(env, "resolvedCallback", NAPI_AUTO_LENGTH, ResolvedCallback, data, &resolvedCallback);napi_create_function(env, "rejectedCallback", NAPI_AUTO_LENGTH, RejectedCallback, data, &rejectedCallback);napi_value argv[2] = {resolvedCallback, rejectedCallback};napi_call_function(env, promise, thenFunc, INT_ARG_2, argv, nullptr);}// 任务执行完成后,进行资源清理回收static void WorkComplete(napi_env env, napi_status status, void *data){CallbackData *callbackData = reinterpret_cast<CallbackData *>(data);napi_release_threadsafe_function(callbackData->tsfn, napi_tsfn_release);napi_delete_async_work(env, callbackData->work);callbackData->tsfn = nullptr;callbackData->work = nullptr;delete callbackData;}static napi_value StartThread(napi_env env, napi_callback_info info){CallbackData *callbackData = new CallbackData();size_t argc = 1;napi_value jsCb = nullptr;napi_get_cb_info(env, info, &argc, &jsCb, nullptr, nullptr);// 创建一个线程安全函数napi_value resourceName = nullptr;napi_create_string_utf8(env, "Thread-safe Function Demo", NAPI_AUTO_LENGTH, &resourceName);napi_create_threadsafe_function(env, jsCb, nullptr, resourceName, 0, 1, callbackData, nullptr, callbackData, CallJs,&callbackData->tsfn);// 创建一个异步任务// ExecuteWork会执行在一个由libuv创建的非JS线程上// 此处使用napi_create_async_work是为了模拟在非JS线程场景使用napi_call_threadsafe_function接口向JS线程提交任务napi_create_async_work(env, nullptr, resourceName, ExecuteWork, WorkComplete, callbackData, &callbackData->work);// 将异步任务加入到异步队列中napi_queue_async_work(env, callbackData->work);return nullptr;} -
模块注册。
EXTERN_C_STARTstatic napi_value Init(napi_env env, napi_value exports){napi_property_descriptor desc[] = {{"startThread", nullptr, StartThread, nullptr, nullptr, nullptr, napi_default, nullptr}};napi_define_properties(env, exports, sizeof(desc) / sizeof(desc[0]), desc);return exports;}EXTERN_C_ENDstatic napi_module demoModule = {.nm_version = 1,.nm_flags = 0,.nm_filename = nullptr,.nm_register_func = Init,.nm_modname = "entry1",.nm_priv = ((void *)0),.reserved = {0},};extern "C" __attribute__((constructor)) void RegisterEntryModule(void) { napi_module_register(&demoModule); } -
ArkTS侧示例代码
export const startThread: (a: () => Promise<string>) => void;导入头文件
import nativeModule from 'libentry1.so';// index.etslet callback = (): Promise<string> => {return new Promise((resolve) => {setTimeout(() => {resolve('string from promise');}, 5000);});}nativeModule.startThread(callback);
子线程交互场景介绍
- napi_threadsafe_function在主线程和子线程使用并无差异,下面是子线程的使用示例。
基于Worker实现的C++子线程与ArkTS子线程交互场景
-
CMakeLists.txt配置
# the minimum version of CMake.cmake_minimum_required(VERSION 3.5.0)project(MyApplication3)set(NATIVERENDER_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})if(DEFINED PACKAGE_FIND_FILE)include(${PACKAGE_FIND_FILE})endif()add_definitions( "-DLOG_DOMAIN=0xd0d0" )add_definitions( "-DLOG_TAG=\"testTag\"" )include_directories(${NATIVERENDER_ROOT_PATH}${NATIVERENDER_ROOT_PATH}/include)add_library(entry SHARED napi_init.cpp)target_link_libraries(entry PUBLIC libace_napi.z.so libhilog_ndk.z.so)add_library(entry1 SHARED thread_safety.cpp)target_link_libraries(entry1 PUBLIC libace_napi.z.so libhilog_ndk.z.so) -
在Native入口定义线程安全函数并创建子线程。
#include "napi/native_api.h"#include "hilog/log.h"#include <future>// ...struct TsfnContext {napi_ref callbackRef;};struct ThreadData {std::string inputStr;napi_threadsafe_function tsfn;};// C++子线程void NativeThread(void* arg){auto* data = static_cast<ThreadData*>(arg);OH_LOG_INFO(LOG_APP, "[C++ SubThread] Received from Worker: %{public}s\n", data->inputStr.c_str());std::string str = "Hello from C++!";std::string msg = "Echo of " + str;char* cstr = strdup(msg.c_str());napi_call_threadsafe_function(data->tsfn, cstr, napi_tsfn_nonblocking);napi_release_threadsafe_function(data->tsfn, napi_tsfn_release);delete data;}// 在 JS 线程中实际执行的回调void CallJsCallback(napi_env env, napi_value jsCallback, void* context, void* data){if (data == nullptr) {return;}char* message = static_cast<char*>(data);napi_value jsStr;napi_create_string_utf8(env, message, NAPI_AUTO_LENGTH, &jsStr);napi_value global;napi_get_global(env, &global);napi_value result;napi_call_function(env, global, jsCallback, 1, &jsStr, &result);free(message);}// tsfn销毁时的清理回调void TsfnFinalizeCallback(napi_env env, void* finalizeData, void* finalizeHint){TsfnContext* ctx = static_cast<TsfnContext*>(finalizeData);if (ctx && ctx->callbackRef) {napi_delete_reference(env, ctx->callbackRef);delete ctx;}}// ArkTS 调用的入口函数napi_value StartWithCallback(napi_env env, napi_callback_info info){size_t argc = 2;napi_value args[2];napi_get_cb_info(env, info, &argc, args, nullptr, nullptr);size_t length = 0;napi_status status = napi_get_value_string_utf8(env, args[0], nullptr, 0, &length);if (status != napi_ok) {OH_LOG_ERROR(LOG_APP, "napi_get_value_string_utf8 failed");return nullptr;}char* inputStr = new char[length + 1];std::fill(inputStr, inputStr + (length + 1), 0);status = napi_get_value_string_utf8(env, args[0], inputStr, length + 1, &length);if (status != napi_ok) {if (inputStr) {delete[] inputStr;}OH_LOG_ERROR(LOG_APP, "napi_get_value_string_utf8 failed");return nullptr;}std::string inputString(inputStr, length);delete[] inputStr;TsfnContext* ctx = new TsfnContext();napi_create_reference(env, args[1], 1, &ctx->callbackRef);napi_value resourceName;napi_create_string_utf8(env, "TSFN_WorkerToCpp", NAPI_AUTO_LENGTH, &resourceName);napi_threadsafe_function tsfn;napi_create_threadsafe_function(env, args[1], nullptr, resourceName,0, 1, ctx, TsfnFinalizeCallback, nullptr, CallJsCallback, &tsfn);auto* threadData = new ThreadData{std::move(inputString), tsfn};std::thread nativethread(NativeThread, threadData);nativethread.detach();return nullptr;} -
模块注册。
EXTERN_C_STARTstatic napi_value Init(napi_env env, napi_value exports){napi_property_descriptor desc[] = {{"startWithCallback", nullptr, StartWithCallback, nullptr, nullptr, nullptr, napi_default, nullptr}};napi_define_properties(env, exports, sizeof(desc) / sizeof(desc[0]), desc);return exports;}EXTERN_C_ENDstatic napi_module demoModule = {.nm_version = 1,.nm_flags = 0,.nm_filename = nullptr,.nm_register_func = Init,.nm_modname = "entry1",.nm_priv = ((void *)0),.reserved = {0},};extern "C" __attribute__((constructor)) void RegisterEntryModule(void) { napi_module_register(&demoModule); } -
DevEco Studio支持一键生成Worker,在对应的{moduleName}目录下任意位置,点击鼠标右键 > New > Worker,即可自动生成Worker的模板文件及配置信息。本文以创建 "Worker" 为例。
"buildOption": {"sourceOption": {"workers": ["./src/main/ets/workers/Worker.ets"]},} -
Worker线程示例代码。
// entry/src/main/ets/workers/Worker.etsimport nativeModule from 'libentry1.so';import { worker, MessageEvents } from '@kit.ArkTS';const port = worker.workerPort;port.onmessage = (e: MessageEvents) => {console.info('Worker thread received:' + e.data);nativeModule.startWithCallback('Hello', (result: string) => {console.info('[Worker] Got from native:', result);port.postMessage(result);});} -
接口对应的.d.ts描述。
export const startWithCallback: (input: string, callback: (msg: string) => void) => void; -
ArkTS侧调用接口。
import nativeModule from 'libentry1.so';import { worker } from '@kit.ArkTS';// index.etsconst wk = new worker.ThreadWorker('entry/ets/workers/Worker.ets');wk.postMessage('Start');wk.onmessage = (msg) => {console.info('[Main] Received:', msg.data);wk.terminate();}运行结果:Worker thread received:Start[C++ SubThread] Received from Worker: Hello[Worker] Got from native: Echo of Hello from C++![Main] Received: Echo of Hello from C++
基于Taskpool实现的C++子线程与ArkTS子线程交互场景
-
native侧实现代码以及模块注册与“基于Worker实现的C++子线程与ArkTS子线程交互场景”一致,可直接复用。
-
ArkTS侧示例代码。
import nativeModule from 'libentry1.so';import { taskpool } from '@kit.ArkTS';@Concurrentfunction nativeCall(input : string): void {console.info('Taskpool thread received:%s', input);nativeModule.startWithCallback('Hello', (result: string) => {console.info('[Taskpool] Got from native:', result);});}async function testTaskpool() : Promise<void> {try {const task = new taskpool.Task(nativeCall, 'Start');await taskpool.execute(task);} catch (e) {console.error(`Taskpool execute error: ${e}`);}}// index.etstestTaskpool();运行结果:Taskpool thread received:Start[C++ SubThread] Received from Worker: Hello[Taskpool] Got from native: Echo of Hello from C++!