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Audio Vivid解码

获取解封装后的数据,送入解码器中,使用解码器获取PCM和Metadata元数据。详细的API请参考AudioCodec模块

Audio Vivid解码当前支持的规格如下表所示。

规格项支持范围
支持采样率32000,44100,48000,96000,192000
支持码率范围16000~3075000
支持声道数1~16
支持的位深S16,S24

在CMake脚本中链接到动态库

target_link_libraries(sample PUBLIC
libnative_media_codecbase.so libnative_media_core.so
libnative_media_acodec.so libnative_media_avdemuxer.so libnative_media_avsource.so
)

添加头文件

//解封装头文件
#include "multimedia/player_framework/native_avdemuxer.h"
#include <string>

// 解封装解码传递信息结构体
struct AudioSampleInfo {
std::string audioCodecMime = "";
int32_t audioSampleFormat = 0;
int32_t audioSampleRate = 0;
int32_t audioChannelCount = 0;
int64_t audioChannelLayout = 0;
uint8_t audioCodecConfig[100] = {0};
size_t audioCodecSize = 0;
};

AudioSampleInfo info;

定义相关实例

定义CodecBufferInfo

解码码流的属性定义,为后面传给播放的码流数据封装。

struct CodecBufferInfo {
uint32_t bufferIndex = 0;
uintptr_t *buffer = nullptr;
uint8_t *bufferAddr = nullptr;
OH_AVCodecBufferAttr attr = {0, 0, 0, AVCODEC_BUFFER_FLAGS_NONE};

CodecBufferInfo(uint8_t *addr) : bufferAddr(addr){};
CodecBufferInfo(uint8_t *addr, int32_t bufferSize)
: bufferAddr(addr), attr({0, bufferSize, 0, AVCODEC_BUFFER_FLAGS_NONE}){};
CodecBufferInfo(uint32_t argBufferIndex, OH_AVMemory *argBuffer, OH_AVCodecBufferAttr argAttr)
: bufferIndex(argBufferIndex), buffer(reinterpret_cast<uintptr_t *>(argBuffer)), attr(argAttr){};
CodecBufferInfo(uint32_t argBufferIndex, OH_AVMemory *argBuffer)
: bufferIndex(argBufferIndex), buffer(reinterpret_cast<uintptr_t *>(argBuffer)){};
CodecBufferInfo(uint32_t argBufferIndex, OH_AVBuffer *argBuffer)
: bufferIndex(argBufferIndex), buffer(reinterpret_cast<uintptr_t *>(argBuffer)) {
OH_AVBuffer_GetBufferAttr(argBuffer, &attr);
};
};

定义解码工作队列

class CodecUserData {
public:
SampleInfo *sampleInfo = nullptr;

// 输入帧数
uint32_t inputFrameCount_ = 0;
// 输入队列锁,防止多线程同时操作输入队列
std::mutex inputMutex_;
// 输入线程的条件变量,当输入队列为空时用于阻塞输入线程
std::condition_variable inputCond_;
// 输入buffer队列,存放编解码器传给用户用来写入输入数据的buffer
std::queue<CodecBufferInfo> inputBufferInfoQueue_;

// 输出帧数
uint32_t outputFrameCount_ = 0;
// 输出队列锁,防止多线程同时操作输出队列
std::mutex outputMutex_;
// 输出线程的条件变量,当输出队列为空时用于阻塞输出线程
std::condition_variable outputCond_;
std::mutex renderMutex_;
std::condition_variable renderCond_;
// 输出buffer队列,存放编解码器传给用户用来存放输出数据的buffer
std::queue<CodecBufferInfo> outputBufferInfoQueue_;

std::shared_ptr<AudioDecoder> audioCodec_;
std::queue<unsigned char> renderQueue_;

void ClearQueue() {
{
std::unique_lock<std::mutex> lock(inputMutex_);
auto emptyQueue = std::queue<CodecBufferInfo>();
inputBufferInfoQueue_.swap(emptyQueue);
}
{
std::unique_lock<std::mutex> lock(outputMutex_);
auto emptyQueue = std::queue<CodecBufferInfo>();
outputBufferInfoQueue_.swap(emptyQueue);
}
}
};

定义回调函数

class SampleCallback {
public:
// 报错回调函数,当编解码器内部报错时调用,返回给用户相应错误码
static void OnCodecError(OH_AVCodec *codec, int32_t errorCode, void *userData);
// 参数修改回调函数,当编解码器参数被修改时调用,返回给用户被修改后的format参数
static void OnCodecFormatChange(OH_AVCodec *codec, OH_AVFormat *format, void *userData);
// 输入回调函数,当编解码器需要输入时调用,返回给用户用来写入输入数据的buffer及其对应的index
static void OnNeedInputBuffer(OH_AVCodec *codec, uint32_t index, OH_AVBuffer *buffer, void *userData);
// 输出回调函数,当编解码器生成新的输出数据时调用,返回给用户用来存放输出数据的buffer及其对应的index
static void OnNewOutputBuffer(OH_AVCodec *codec, uint32_t index, OH_AVBuffer *buffer, void *userData);
};
void SampleCallback::OnCodecError(OH_AVCodec *codec, int32_t errorCode, void *userData) {
(void)codec;
(void)errorCode;
(void)userData;
}
void SampleCallback::OnCodecFormatChange(OH_AVCodec *codec, OH_AVFormat *format, void *userData) {
}
void SampleCallback::OnNeedInputBuffer(OH_AVCodec *codec, uint32_t index, OH_AVBuffer *buffer, void *userData) {
if (userData == nullptr) {
return;
}
(void)codec;
CodecUserData *codecUserData = static_cast<CodecUserData *>(userData);
std::unique_lock<std::mutex> lock(codecUserData->inputMutex_);
// 将输入buffer存放到输入队列中
codecUserData->inputBufferInfoQueue_.emplace(index, buffer);
// 通知输入线程开始运行
codecUserData->inputCond_.notify_all();
}

void SampleCallback::OnNewOutputBuffer(OH_AVCodec *codec, uint32_t index, OH_AVBuffer *buffer, void *userData) {
if (userData == nullptr) {
return;
}
(void)codec;
CodecUserData *codecUserData = static_cast<CodecUserData *>(userData);
std::unique_lock<std::mutex> lock(codecUserData->outputMutex_);
// 将输出buffer存放到输出队列中
codecUserData->outputBufferInfoQueue_.emplace(index, buffer);
// 通知输出线程开始运行
codecUserData->outputCond_.notify_all();
}

开发步骤

  1. 创建解码实例。

    // 创建解码器
    OH_AVCodec * decoder = OH_AudioCodec_CreateByMime(info.audioCodecMime,false);

    // 参数配置
    OH_AVFormat *format = OH_AVFormat_Create();
    OH_AVFormat_SetIntValue(format, OH_MD_KEY_AUDIO_SAMPLE_FORMAT, SAMPLE_S16LE); //或者S24LE
    OH_AVFormat_SetIntValue(format, OH_MD_KEY_AUD_CHANNEL_COUNT, sampleInfo.audioChannelCount);
    OH_AVFormat_SetIntValue(format, OH_MD_KEY_AUD_SAMPLE_RATE, sampleInfo.audioSampleRate);
    OH_AVFormat_SetIntValue(format, OH_MD_KEY_AAC_IS_ADTS, 1);
    OH_AVFormat_SetLongValue(format, OH_MD_KEY_BITRATE, 96422);//码率,当前作为参考,解封装也可以获取到
    OH_AVFormat_SetBuffer(format, OH_MD_KEY_CODEC_CONFIG, sampleInfo.audioCodecConfig, sampleInfo.audioCodecSize);
    bool res = OH_AVFormat_SetLongValue(format, OH_MD_KEY_CHANNEL_LAYOUT, sampleInfo.audioChannelLayout);
    ret = OH_AudioCodec_Configure(decoder, format);
    OH_AVFormat_Destroy(format);
    format = nullptr;

    // 设置回调,用于输入输出buffer准备完毕后由系统回调出来
    int32_t ret = OH_AudioCodec_RegisterCallback(decoder,
    {SampleCallback::OnCodecError, SampleCallback::OnCodecFormatChange,
    SampleCallback::OnNeedInputBuffer, SampleCallback::OnNewOutputBuffer},codecUserData);
    // 准备回调和参数设置完毕后通知系统解码器准备好了,下一步准备启动。
    ret = OH_AudioCodec_Prepare(decoder)
  2. 音频写入解码器。

    int32_t PushInputData(CodecBufferInfo &info)
    {
    int32_t ret = OH_AVBuffer_SetBufferAttr(reinterpret_cast<OH_AVBuffer *>(info.buffer), &info.attr);
    ret = OH_AudioCodec_PushInputBuffer(decoder, info.bufferIndex);
    return 0;
    }
  3. 释放使用过的输出码流。

    int32_t AudioDecoder::FreeOutputData(uint32_t bufferIndex)
    {
    int32_t ret = 0;
    ret = OH_AudioCodec_FreeOutputBuffer(decoder, bufferIndex);
    return ret ;
    }
  4. 音频写入线程。

    CodecUserData*audioDecContext_ = new CodecUserData;
    void AudioDecInputThread()
    {
    while (true) {
    if(!isStarted_){
    return;
    }
    std::unique_lock<std::mutex> lock(audioDecContext_->inputMutex_);
    // 阻塞输入线程,直到程序运行结束,或者输入队列不为空
    bool condRet = audioDecContext_->inputCond_.wait_for(
    lock, 5s, [this]() { return !isStarted_ || !audioDecContext_->inputBufferInfoQueue_.empty(); });
    if(!isStarted_ || audioDecContext_->inputBufferInfoQueue_.empty()){
    return;
    }
    // 获取输入buffer
    CodecBufferInfo bufferInfo = audioDecContext_->inputBufferInfoQueue_.front();
    audioDecContext_->inputBufferInfoQueue_.pop();
    audioDecContext_->inputFrameCount_++;
    lock.unlock();
    // 从解封装器中读取一帧数据写入输入buffer
    demuxer_->ReadSample(demuxer_->GetAudioTrackId(), reinterpret_cast<OH_AVBuffer *>(bufferInfo.buffer), bufferInfo.attr);
    int32_t ret = audioDecoder_->PushInputData(bufferInfo);
    if(ret != 0){
    return;
    }
    if(bufferInfo.attr.flags & AVCODEC_BUFFER_FLAGS_EOS){
    return;
    }
    }
    // StartRelease();
    }
  5. 音频解码输出线程。

    void AudioDecOutputThread()
    {
    while (true) {
    if(!isStarted_){
    return;
    }
    std::unique_lock<std::mutex> lock(audioDecContext_->outputMutex_);
    // 阻塞输出线程,直到程序运行结束,或者输出队列不为空
    bool condRet = audioDecContext_->outputCond_.wait_for(
    lock, 5s, [this]() { return !isStarted_ || !audioDecContext_->outputBufferInfoQueue_.empty(); });
    if(!isStarted_ || audioDecContext_->outputBufferInfoQueue_.empty()){
    return;
    }
    // 获取输出buffer
    CodecBufferInfo bufferInfo = audioDecContext_->outputBufferInfoQueue_.front();
    audioDecContext_->outputBufferInfoQueue_.pop();
    if(bufferInfo.attr.flags & AVCODEC_BUFFER_FLAGS_EOS){
    return;
    }
    audioDecContext_->outputFrameCount_++;
    // 获取解码后的pcm数据
    uint8_t *source = OH_AVBuffer_GetAddr(reinterpret_cast<OH_AVBuffer *>(bufferInfo.buffer));
    OH_AVFormat * format = OH_AVBuffer_GetParameter(reinterpret_cast<OH_AVBuffer *>(bufferInfo.buffer));
    uint8_t * metadata;
    size_t size;
    // 获取元数据
    OH_AVFormat_GetBuffer(format, OH_MD_KEY_AUDIO_VIVID_METADATA, &metadata, &size);
    #ifdef DEBUG_DECODE
    if (audioOutputFile_.is_open()) {
    audioOutputFile_.write((const char*)OH_AVBuffer_GetAddr(reinterpret_cast<OH_AVBuffer *>(bufferInfo.buffer)), bufferInfo.attr.size);
    }
    #endif
    lock.unlock();
    int32_t ret = audioDecoder_->FreeOutputData(bufferInfo.bufferIndex);
    if(ret != 0){
    return;
    }
    }
    }
  6. 启动解码。

    int ret = OH_AudioCodec_Start(decoder);
  7. 停止和释放实例。

    OH_AudioCodec_Stop(decoder);
    OH_AudioCodec_Destroy(decoder);
    decoder = nullptr;