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监听输入框事件

输入框包含多种交互行为,开发者可注册事件监听并获取状态。

要实现实时搜索功能,可注册NODE_TEXT_AREA_ON_CHANGE事件,输入框文本发生变化时会收到通知,并能获取当前文本内容。

要实现文字过滤功能,可注册NODE_TEXT_AREA_ON_WILL_INSERT事件,在文字即将插入前会收到通知,通过返回值控制文字是否插入。

要实现用户编辑文字前后页面布局的不同,可注册NODE_TEXT_AREA_ON_EDIT_CHANGE事件,输入框编辑状态切换时会收到通知。

以下示例基于接入ArkTS页面章节,说明如何监听输入框的事件及数据解析。

  • 注册事件

    事件注册有统一接口,详情请参见registerNodeEvent。输入框支持的事件类型,请参见NativeNode组件支持的事件类型定义,搜索前缀NODE_TEXT_AREA_。

    ArkUI_NodeHandle text = nodeApi->createNode(ARKUI_NODE_TEXT);
    ArkUI_NumberValue textWidth[] = {{.f32 = 300}};
    ArkUI_AttributeItem textWidthItem = {.value = textWidth, .size = 1};
    nodeApi->setAttribute(text, NODE_WIDTH, &textWidthItem);
    // ···
    ArkUI_NodeHandle selectionText = nodeApi->createNode(ARKUI_NODE_TEXT);
    ArkUI_NumberValue selectionTextWidth[] = {{.f32 = 300}};
    ArkUI_AttributeItem selectionTextWidthItem = {.value = selectionTextWidth, .size = 1};
    nodeApi->setAttribute(selectionText, NODE_WIDTH, &selectionTextWidthItem);
    // ···
    const ArkUI_AttributeItem *attributeItem = nodeApi->getAttribute(textArea, NODE_UNIQUE_ID);
    auto id = attributeItem->value[0].i32;
    nodeApi->registerNodeEvent(textArea, NODE_TEXT_AREA_ON_CHANGE, id, text);
    nodeApi->registerNodeEvent(textArea, NODE_TEXT_AREA_ON_PASTE, id, text);
    nodeApi->registerNodeEvent(textArea, NODE_TEXT_AREA_ON_TEXT_SELECTION_CHANGE, id, selectionText);
  • 注册事件回调

    事件回调注册有统一接口,详情请参见registerNodeEventReceiver

    nodeApi->registerNodeEventReceiver([](ArkUI_NodeEvent *event) {
    ArkUI_NodeEventType eventType = OH_ArkUI_NodeEvent_GetEventType(event);
    ArkUI_AttributeItem content;
    if (eventType == NODE_TEXT_AREA_ON_CHANGE || eventType == NODE_TEXT_AREA_ON_PASTE) {
    ArkUI_StringAsyncEvent *stringEvent = OH_ArkUI_NodeEvent_GetStringAsyncEvent(event);
    content = {.string = stringEvent->pStr };
    } else if (eventType == NODE_TEXT_AREA_ON_TEXT_SELECTION_CHANGE) {
    ArkUI_NodeComponentEvent *componentEvent = OH_ArkUI_NodeEvent_GetNodeComponentEvent(event);
    std::stringstream selectContent;
    selectContent << "start: " << componentEvent->data[0].i32 << " , end: " << componentEvent->data[1].i32;
    content = {.string = selectContent.str().c_str() };
    } else {
    return;
    }
    ArkUI_NodeHandle textNode = reinterpret_cast<ArkUI_NodeHandle>(OH_ArkUI_NodeEvent_GetUserData(event));
    if (textNode) {
    ArkUI_NativeNodeAPI_1 *nodeApi = reinterpret_cast<ArkUI_NativeNodeAPI_1 *>(
    OH_ArkUI_QueryModuleInterfaceByName(ARKUI_NATIVE_NODE, "ArkUI_NativeNodeAPI_1"));
    nodeApi->setAttribute(textNode, NODE_TEXT_CONTENT, &content);
    }
    });
  • 完整示例

    本篇示例仅提供核心接口的调用方法,完整的示例工程请参考TextAreaEventNDK

    #include "manager.h"
    #include <sstream>
    #include <arkui/native_interface.h>
    #include <arkui/styled_string.h>

    namespace NativeNode::Manager {
    constexpr int32_t NUM_10 = 10;
    constexpr int32_t NUM_28 = 28;
    constexpr int32_t NUM_400 = 400;
    NodeManager &NodeManager::GetInstance()
    {
    static NodeManager instance;
    return instance;
    }

    void NodeManager::SetXComponent(OH_NativeXComponent *xComponent) { xComponent_ = xComponent; }

    void NodeManager::CreateTextAreaNode()
    {
    if (!xComponent_) {
    return;
    }
    ArkUI_NativeNodeAPI_1 *nodeApi = reinterpret_cast<ArkUI_NativeNodeAPI_1 *>(
    OH_ArkUI_QueryModuleInterfaceByName(ARKUI_NATIVE_NODE, "ArkUI_NativeNodeAPI_1"));
    if (nodeApi == nullptr) {
    return;
    }
    ArkUI_NodeHandle column = nodeApi->createNode(ARKUI_NODE_COLUMN);
    ArkUI_NumberValue colWidth[] = {{.f32 = 300}};
    ArkUI_AttributeItem widthItem = {.value = colWidth, .size = 1};
    nodeApi->setAttribute(column, NODE_WIDTH, &widthItem);

    ArkUI_NodeHandle text = nodeApi->createNode(ARKUI_NODE_TEXT);
    ArkUI_NumberValue textWidth[] = {{.f32 = 300}};
    ArkUI_AttributeItem textWidthItem = {.value = textWidth, .size = 1};
    nodeApi->setAttribute(text, NODE_WIDTH, &textWidthItem);
    ArkUI_NumberValue textHeight[] = {{.f32 = 100}};
    ArkUI_AttributeItem textHeightItem = {.value = textHeight, .size = 1};
    nodeApi->setAttribute(text, NODE_HEIGHT, &textHeightItem);

    nodeApi->addChild(column, text);

    ArkUI_NodeHandle selectionText = nodeApi->createNode(ARKUI_NODE_TEXT);
    ArkUI_NumberValue selectionTextWidth[] = {{.f32 = 300}};
    ArkUI_AttributeItem selectionTextWidthItem = {.value = selectionTextWidth, .size = 1};
    nodeApi->setAttribute(selectionText, NODE_WIDTH, &selectionTextWidthItem);
    nodeApi->addChild(column, selectionText);
    ArkUI_NodeHandle textArea = nodeApi->createNode(ARKUI_NODE_TEXT_AREA);
    ArkUI_NumberValue textAreaWidth[] = {{.f32 = 300}};
    ArkUI_AttributeItem textAreaWidthItem = {.value = textAreaWidth, .size = 1};
    nodeApi->setAttribute(textArea, NODE_WIDTH, &textAreaWidthItem);

    ArkUI_NumberValue borderWidth[] = {{.f32 = 1}};
    ArkUI_AttributeItem borderWidthItem = {.value = borderWidth, .size = 1};
    nodeApi->setAttribute(textArea, NODE_BORDER_WIDTH, &borderWidthItem);

    const ArkUI_AttributeItem *attributeItem = nodeApi->getAttribute(textArea, NODE_UNIQUE_ID);
    auto id = attributeItem->value[0].i32;
    nodeApi->registerNodeEvent(textArea, NODE_TEXT_AREA_ON_CHANGE, id, text);
    nodeApi->registerNodeEvent(textArea, NODE_TEXT_AREA_ON_PASTE, id, text);
    nodeApi->registerNodeEvent(textArea, NODE_TEXT_AREA_ON_TEXT_SELECTION_CHANGE, id, selectionText);
    TextAreaNodeEventReceiver(nodeApi);
    nodeApi->addChild(column, textArea);
    OH_NativeXComponent_AttachNativeRootNode(xComponent_, column);
    }

    void NodeManager::TextAreaNodeEventReceiver(ArkUI_NativeNodeAPI_1* nodeApi)
    {
    nodeApi->registerNodeEventReceiver([](ArkUI_NodeEvent *event) {
    ArkUI_NodeEventType eventType = OH_ArkUI_NodeEvent_GetEventType(event);
    ArkUI_AttributeItem content;
    if (eventType == NODE_TEXT_AREA_ON_CHANGE || eventType == NODE_TEXT_AREA_ON_PASTE) {
    ArkUI_StringAsyncEvent *stringEvent = OH_ArkUI_NodeEvent_GetStringAsyncEvent(event);
    content = {.string = stringEvent->pStr };
    } else if (eventType == NODE_TEXT_AREA_ON_TEXT_SELECTION_CHANGE) {
    ArkUI_NodeComponentEvent *componentEvent = OH_ArkUI_NodeEvent_GetNodeComponentEvent(event);
    std::stringstream selectContent;
    selectContent << "start: " << componentEvent->data[0].i32 << " , end: " << componentEvent->data[1].i32;
    content = {.string = selectContent.str().c_str() };
    } else {
    return;
    }
    ArkUI_NodeHandle textNode = reinterpret_cast<ArkUI_NodeHandle>(OH_ArkUI_NodeEvent_GetUserData(event));
    if (textNode) {
    ArkUI_NativeNodeAPI_1 *nodeApi = reinterpret_cast<ArkUI_NativeNodeAPI_1 *>(
    OH_ArkUI_QueryModuleInterfaceByName(ARKUI_NATIVE_NODE, "ArkUI_NativeNodeAPI_1"));
    nodeApi->setAttribute(textNode, NODE_TEXT_CONTENT, &content);
    }
    });
    }
    } // namespace NativeNode::Manager