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拖拽事件

ArkUI开发框架针对拖拽事件提供了NODE_ON_PRE_DRAGNODE_ON_DRAG_STARTNODE_ON_DROPNODE_ON_DRAG_ENTERNODE_ON_DRAG_MOVENODE_ON_DRAG_LEAVENODE_ON_DRAG_END等组件事件,当拖拽在不同的阶段时会触发对应的组件事件,完成对应的数据处理操作,实现期望的拖拽交互能力。

通用拖拽

ArkUI提供了使用C和C++开发拖拽功能的能力,开发者可调用C API实现拖拽功能。以下以Image组件为例,详细介绍C API实现拖拽功能的基本步骤,以及在开发过程中需要注意的事项。完整示例请参考NativeDragDrop

  1. 组件拖拽设置。

    通过OH_ArkUI_GetModuleInterface接口初始化nodeAPI,创建节点等操作均需通过nodeAPI完成。

    ArkUI_NativeNodeAPI_1 *nativeNodeAPI = nullptr;
    OH_ArkUI_GetModuleInterface(ARKUI_NATIVE_NODE, ArkUI_NativeNodeAPI_1, nativeNodeAPI);
    nodeAPI = nativeNodeAPI;

    创建Image节点,通过OH_ArkUI_SetNodeDraggable设置节点可拖拽,并设置其他相关属性。

    dragImage2 = nodeAPI->createNode(ARKUI_NODE_IMAGE);
    SetId(dragImage2, "dragImage");
    SetCommonAttribute(dragImage2, 140.0f, 140.0f, 0xFFFFFFFF, 5.0f);
    // 图片src/main/resources/base/media/seagull.png需要替换为开发者所需的资源文件
    SetImageSrc(dragImage2, "/resources/base/media/seagull.png");
    OH_ArkUI_SetNodeDraggable(dragImage2, true);
    nodeAPI->registerNodeEvent(dragImage2, NODE_ON_DRAG_START, 1, nullptr);
    #define DEFAULT_WIDTH 200.0
    // 设置节点宽度
    void SetWidth(ArkUI_NodeHandle &node, float width = DEFAULT_WIDTH)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue widthValue[] = {width};
    ArkUI_AttributeItem widthItem = {widthValue, 1};
    nodeAPI->setAttribute(node, NODE_WIDTH, &widthItem);
    }

    #define DEFAULT_HEIGHT 200.0
    // 设置节点高度
    void SetHeight(ArkUI_NodeHandle &node, float height = DEFAULT_HEIGHT)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue heightValue[] = {height};
    ArkUI_AttributeItem heightItem = {heightValue, 1};
    nodeAPI->setAttribute(node, NODE_HEIGHT, &heightItem);
    }

    #define DEFAULT_BG_COLOR 0xFFFFFFFF
    // 设置节点背景颜色
    void SetBackgroundColor(ArkUI_NodeHandle &node, uint32_t color = DEFAULT_BG_COLOR)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue colorValue[] = {{.u32 = color}};
    ArkUI_AttributeItem colorItem = {colorValue, 1};
    nodeAPI->setAttribute(node, NODE_BACKGROUND_COLOR, &colorItem);
    }

    #define DEFAULT_MARGIN 5.0
    // 设置节点外边距
    void SetMargin(ArkUI_NodeHandle &node, float margin = DEFAULT_MARGIN)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue marginValue[] = {margin};
    ArkUI_AttributeItem marginItem = {marginValue, 1};
    nodeAPI->setAttribute(node, NODE_MARGIN, &marginItem);
    }

    // 设置Button节点标签
    void SetButtonLabel(ArkUI_NodeHandle &node, const char *label)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_AttributeItem NODE_Button_SRC_Item = {.string = label};
    nodeAPI->setAttribute(node, NODE_BUTTON_LABEL, &NODE_Button_SRC_Item);
    }

    // 设置节点标识符
    void SetId(ArkUI_NodeHandle &node, const char *id)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_AttributeItem idItem = {.string = id};
    nodeAPI->setAttribute(node, NODE_ID, &idItem);
    }

    #define DEFAULT_BORDER_WIDTH 0.0
    // 设置节点边框宽度
    void SetBorderWidth(ArkUI_NodeHandle &node, float width = DEFAULT_BORDER_WIDTH)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue borderWidthValue[] = {width};
    ArkUI_AttributeItem borderWidthItem = {borderWidthValue, 1};
    nodeAPI->setAttribute(node, NODE_BORDER_WIDTH, &borderWidthItem);
    }

    #define DEFAULT_BORDER_COLOR 0xFF000000
    // 设置节点边框颜色
    void SetBorderColor(ArkUI_NodeHandle &node, uint32_t color = DEFAULT_BORDER_COLOR)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue borderColorValue[] = {{.u32 = color}};
    ArkUI_AttributeItem borderColorItem = {borderColorValue, 1};
    nodeAPI->setAttribute(node, NODE_BORDER_COLOR, &borderColorItem);
    }

    // 设置节点常用属性(宽高、背景色、外边距、边框样式)
    void SetCommonAttribute(ArkUI_NodeHandle &node, float width = DEFAULT_WIDTH, float height = DEFAULT_HEIGHT,
    unsigned int color = DEFAULT_BG_COLOR, float margin = DEFAULT_MARGIN)
    {
    SetWidth(node, width);
    SetHeight(node, height);
    SetBackgroundColor(node, color);
    SetMargin(node, margin);
    SetBorderWidth(node, DEFAULT_BORDER_WIDTH);
    SetBorderColor(node);
    }
    void SetImageSrc(ArkUI_NodeHandle &node, const char *src)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_AttributeItem imageSrcItem = {.string = src};
    nodeAPI->setAttribute(node, NODE_IMAGE_SRC, &imageSrcItem);
    }
  2. 自定义拖拽预览和背板图。

    创建pixelMap,设置pixelMap的宽高等各项属性。设置Image节点的ArkUI_DragPreviewOption,可用于设置跟手图的圆角、角标等。

    // 创建pixelMap
    uint8_t data[960000];
    size_t dataSize = 960000;
    for (int i = 0; i < dataSize; i++) {
    data[i] = i + 1;
    }
    // 创建参数结构体实例,并设置参数
    OH_Pixelmap_InitializationOptions *createOpts;
    OH_PixelmapInitializationOptions_Create(&createOpts);
    OH_PixelmapInitializationOptions_SetWidth(createOpts, 200U);
    OH_PixelmapInitializationOptions_SetHeight(createOpts, 200U);
    OH_PixelmapInitializationOptions_SetPixelFormat(createOpts, PIXEL_FORMAT_BGRA_8888);
    OH_PixelmapInitializationOptions_SetAlphaType(createOpts, PIXELMAP_ALPHA_TYPE_UNKNOWN);
    // 设置自定义跟手图
    OH_PixelmapNative *pixelmap = nullptr;
    OH_PixelmapNative_CreatePixelmap(data, dataSize, createOpts, &pixelmap);
    OH_PixelmapNative_Opacity(pixelmap, 0.1f);
    OH_ArkUI_SetNodeDragPreview(node, pixelmap);
    // 设置跟手图选项
    auto *previewOptionsText = OH_ArkUI_CreateDragPreviewOption();
    OH_ArkUI_DragPreviewOption_SetScaleMode(previewOptionsText, ARKUI_DRAG_PREVIEW_SCALE_DISABLED);
    OH_ArkUI_DragPreviewOption_SetNumberBadgeEnabled(previewOptionsText, true);
    OH_ArkUI_DragPreviewOption_SetBadgeNumber(previewOptionsText, 10U);
    OH_ArkUI_DragPreviewOption_SetDefaultShadowEnabled(previewOptionsText, true);
    OH_ArkUI_DragPreviewOption_SetDefaultRadiusEnabled(previewOptionsText, true);
    int returnValue = OH_ArkUI_DragPreviewOption_SetDefaultAnimationBeforeLiftingEnabled(previewOptionsText, true);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "Manager",
    "dragTest DragPreviewOption_SetDefaultAnimationBeforeLiftingEnabled returnValue = %{public}d",
    returnValue);
    OH_ArkUI_SetNodeDragPreviewOption(node, previewOptionsText);
  3. 设置相关事件。

    C API的事件通过统一的回调来接收,当收到事件时通过eventType进行区分。

    nodeAPI->addNodeEventReceiver(dragNode, [](ArkUI_NodeEvent *event) {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "RegisterNodeEventFirstReceiver called");
    auto eventType = OH_ArkUI_NodeEvent_GetEventType(event);
    auto preDragStatus = OH_ArkUI_NodeEvent_GetPreDragStatus(event);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "eventType = %{public}d, preDragStatus = %{public}d", eventType, preDragStatus);
    auto *dragEvent = OH_ArkUI_NodeEvent_GetDragEvent(event);
    switch (eventType) {
    case NODE_ON_PRE_DRAG:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_PRE_DRAG Event Receive");
    break;
    case NODE_ON_CLICK:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_CLICK Event Receive");
    break;
    case NODE_ON_DROP:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DROP Event Receive");
    break;
    case NODE_ON_DRAG_ENTER:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DRAG_ENTER Event Receive");
    break;
    case NODE_ON_DRAG_MOVE:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DRAG_MOVE Event Receive");
    break;
    case NODE_ON_DRAG_LEAVE:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DRAG_LEAVE Event Receive");
    break;
    case NODE_ON_DRAG_START: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DRAG_START Event Receive");
    // ...
    break;
    }
    case NODE_ON_DRAG_END: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DRAG_END Event Receive");
    // ...
    break;
    }
    default:
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "UNKNOWN Event Receive");
    break;
    }
    });
  4. 处理NODE_ON_DRAG_START事件。

    在NODE_ON_DRAG_START事件中,应用可以执行起拖阶段所需的操作,通常涉及处理起拖过程的数据。例如,创建OH_UdmfRecord,将用于拖拽图片所需的数据imageValue以OH_UdsFileUri类型添加到OH_UdmfRecord中,接着将OH_UdmfRecord设置到OH_UdmfData中,最后将OH_UdmfData设置到DragEvent中。

    void SetImageData(ArkUI_DragEvent* dragEvent)
    {
    int returnValue;
    OH_UdmfRecord *record = OH_UdmfRecord_Create();
    OH_UdsFileUri *imageValue = OH_UdsFileUri_Create();
    // 图片src/main/resources/base/media/seagull.png需要替换为开发者所需的资源文件
    returnValue = OH_UdsFileUri_SetFileUri(imageValue, "/resources/base/media/seagull.png");
    returnValue = OH_UdmfRecord_AddFileUri(record, imageValue);
    OH_UdmfData *data = OH_UdmfData_Create();
    returnValue = OH_UdmfData_AddRecord(data, record);
    returnValue = OH_ArkUI_DragEvent_SetData(dragEvent, data);
    }
    // ···
    case NODE_ON_DRAG_START: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DRAG_START EventReceiver");
    SetImageData(dragEvent);
    break;
    }
  5. 处理NODE_ON_DROP事件。

    在NODE_ON_DROP事件中,应用可以执行与落入阶段相关的操作,通常需要获取拖拽过程中传递的数据。例如,引用udmf_meta.h头文件,获取OH_UdmfData,判断是否存在所需的数据类型,从OH_UdmfRecord中提取相应的数据,最后销毁指针。

    void GetDragData(ArkUI_DragEvent* dragEvent)
    {
    // 获取UDMF data
    int returnValue;
    // 创建OH_UdmfData对象
    OH_UdmfData *data = OH_UdmfData_Create();
    returnValue = OH_ArkUI_DragEvent_GetUdmfData(dragEvent, data);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragEvent_GetUdmfData returnValue = %{public}d", returnValue);
    // 判断OH_UdmfData是否有对应的类型
    bool resultUdmf = OH_UdmfData_HasType(data, UDMF_META_GENERAL_FILE);
    if (resultUdmf) {
    // 获取OH_UdmfData的记录
    unsigned int recordsCount = 0;
    OH_UdmfRecord **records = OH_UdmfData_GetRecords(data, &recordsCount);
    // 获取records中的元素
    int returnStatus;
    for (int i = 0; i < recordsCount; i++) {
    // 从OH_UdmfRecord中获取文件类型数据
    OH_UdsFileUri *imageValue = OH_UdsFileUri_Create();
    returnStatus = OH_UdmfRecord_GetFileUri(records[i], imageValue);
    const char *fileUri = OH_UdsFileUri_GetFileUri(imageValue);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "dragTest OH_UdmfRecord_GetPlainText "
    "returnStatus= %{public}d "
    "fileUri= %{public}s",
    returnStatus, fileUri);
    // 使用结束后销毁指针
    OH_UdsFileUri_Destroy(imageValue);
    }
    if (recordsCount != 0) {
    OH_ArkUI_DragEvent_SetDragResult(dragEvent, ARKUI_DRAG_RESULT_SUCCESSFUL);
    ArkUI_DropOperation option;
    OH_ArkUI_DragEvent_GetDropOperation(dragEvent, &option);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragEvent_GetDropOperation returnValue = %{public}d", option);
    }
    } else {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_UdmfData_HasType not contain UDMF_META_GENERAL_FILE");
    }
    int32_t count;
    OH_ArkUI_DragEvent_GetDataTypeCount(dragEvent, &count);
    if (count <= 0 || count >= 128U) {
    return;
    }
    char **eventTypeArray = new char *[count];
    for (int i = 0; i < count; i++) {
    eventTypeArray[i] = new char[128U];
    }
    OH_ArkUI_DragEvent_GetDataTypes(dragEvent, eventTypeArray, count, 128U);
    for (int i = 0; i < count; i++) {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragEvent_GetDataTypes returnValue = %{public}s", eventTypeArray[i]);
    }
    }
    // ...
    case NODE_ON_DROP: {
    OH_ArkUI_DragEvent_SetSuggestedDropOperation(dragEvent, ARKUI_DROP_OPERATION_COPY);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DROP EventReceiver");
    GetDragData(dragEvent);
    break;
    }

DragAction主动发起拖拽

除了通用拖拽以外,ArkUI还提供了使用C API实现主动发起拖拽的能力。以下以文本拖拽为例,详细介绍C-API实现主动发起拖拽的基本步骤,以及在开发过程中需要注意的事项。完整示例请参考NativeDragDrop

  1. 节点注册事件。

    创建Button节点,设置按钮相关属性,同时需要注册NODE_ON_TOUCH_INTERCEPT事件。

    // buttonTouch作为targetId,用于区分不同target的事件。
    enum {
    BUTTON_TOUCH = 1
    };

    dragButton = nodeAPI->createNode(ARKUI_NODE_BUTTON);
    SetId(dragButton, "dragBt3");
    SetCommonAttribute(dragButton, 80.0f, 50.0f, 0xFFFF0000, 20.0f);
    SetButtonLabel(dragButton, "拖起");
    nodeAPI->registerNodeEvent(dragButton, NODE_ON_TOUCH_INTERCEPT, BUTTON_TOUCH, nullptr);
    #define DEFAULT_WIDTH 200.0
    // 设置节点宽度
    void SetWidth(ArkUI_NodeHandle &node, float width = DEFAULT_WIDTH)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue widthValue[] = {width};
    ArkUI_AttributeItem widthItem = {widthValue, 1};
    nodeAPI->setAttribute(node, NODE_WIDTH, &widthItem);
    }

    #define DEFAULT_HEIGHT 200.0
    // 设置节点高度
    void SetHeight(ArkUI_NodeHandle &node, float height = DEFAULT_HEIGHT)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue heightValue[] = {height};
    ArkUI_AttributeItem heightItem = {heightValue, 1};
    nodeAPI->setAttribute(node, NODE_HEIGHT, &heightItem);
    }

    #define DEFAULT_BG_COLOR 0xFFFFFFFF
    // 设置节点背景颜色
    void SetBackgroundColor(ArkUI_NodeHandle &node, uint32_t color = DEFAULT_BG_COLOR)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue colorValue[] = {{.u32 = color}};
    ArkUI_AttributeItem colorItem = {colorValue, 1};
    nodeAPI->setAttribute(node, NODE_BACKGROUND_COLOR, &colorItem);
    }

    #define DEFAULT_MARGIN 5.0
    // 设置节点外边距
    void SetMargin(ArkUI_NodeHandle &node, float margin = DEFAULT_MARGIN)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue marginValue[] = {margin};
    ArkUI_AttributeItem marginItem = {marginValue, 1};
    nodeAPI->setAttribute(node, NODE_MARGIN, &marginItem);
    }

    // 设置Button节点标签
    void SetButtonLabel(ArkUI_NodeHandle &node, const char *label)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_AttributeItem NODE_Button_SRC_Item = {.string = label};
    nodeAPI->setAttribute(node, NODE_BUTTON_LABEL, &NODE_Button_SRC_Item);
    }

    // 设置节点标识符
    void SetId(ArkUI_NodeHandle &node, const char *id)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_AttributeItem idItem = {.string = id};
    nodeAPI->setAttribute(node, NODE_ID, &idItem);
    }

    #define DEFAULT_BORDER_WIDTH 0.0
    // 设置节点边框宽度
    void SetBorderWidth(ArkUI_NodeHandle &node, float width = DEFAULT_BORDER_WIDTH)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue borderWidthValue[] = {width};
    ArkUI_AttributeItem borderWidthItem = {borderWidthValue, 1};
    nodeAPI->setAttribute(node, NODE_BORDER_WIDTH, &borderWidthItem);
    }

    #define DEFAULT_BORDER_COLOR 0xFF000000
    // 设置节点边框颜色
    void SetBorderColor(ArkUI_NodeHandle &node, uint32_t color = DEFAULT_BORDER_COLOR)
    {
    if (!nodeAPI) {
    return;
    }
    ArkUI_NumberValue borderColorValue[] = {{.u32 = color}};
    ArkUI_AttributeItem borderColorItem = {borderColorValue, 1};
    nodeAPI->setAttribute(node, NODE_BORDER_COLOR, &borderColorItem);
    }

    // 设置节点常用属性(宽高、背景色、外边距、边框样式)
    void SetCommonAttribute(ArkUI_NodeHandle &node, float width = DEFAULT_WIDTH, float height = DEFAULT_HEIGHT,
    unsigned int color = DEFAULT_BG_COLOR, float margin = DEFAULT_MARGIN)
    {
    SetWidth(node, width);
    SetHeight(node, height);
    SetBackgroundColor(node, color);
    SetMargin(node, margin);
    SetBorderWidth(node, DEFAULT_BORDER_WIDTH);
    SetBorderColor(node);
    }
  2. 接收NODE_ON_TOUCH_INTERCEPT事件。

    DragAction主动发起拖拽需通过事件触发,在NODE_ON_TOUCH_INTERCEPT事件中执行发起拖拽所需的操作,通过targetId区分不同按钮触发的事件。

    nodeAPI->addNodeEventReceiver(dragButton, [](ArkUI_NodeEvent *event) {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "RegisterNodeEventForthReceiver called");
    auto eventType = OH_ArkUI_NodeEvent_GetEventType(event);
    auto preDragStatus = OH_ArkUI_NodeEvent_GetPreDragStatus(event);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "eventType = %{public}d, preDragStatus = %{public}d", eventType, preDragStatus);

    auto *dragEvent = OH_ArkUI_NodeEvent_GetDragEvent(event);
    switch (eventType) {
    case NODE_ON_TOUCH_INTERCEPT: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_TOUCH_INTERCEPT EventReceiver");
    // ...
    break;
    }
    default: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "UNKNOWN EventReceiver");
    break;
    }
    }
    });
  3. 起拖阶段设置。

    在NODE_ON_TOUCH_INTERCEPT事件中,需要对DragAction进行相关设置。为了主动发起拖拽,需要创建pixelMap,设置ArkUI_DragPreviewOption和跟手点,并将拖拽过程中的文本数据设置到DragAction中。

    case NODE_ON_TOUCH_INTERCEPT: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_TOUCH_INTERCEPT EventReceiver");
    // 创建DragAction
    action = OH_ArkUI_CreateDragActionWithNode(dragButton);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_CreateDragActionWithNode returnValue = %{public}p", action);
    // 设置pixelMap
    std::vector<OH_PixelmapNative *> pixelVector;
    SetPixelMap(pixelVector);
    // 设置DragPreviewOption
    SetDragPreviewOption();
    // 设置pointerId、touchPoint
    PrintDragActionInfos();
    // 设置unifiedData
    SetDragActionData();
    // startDrag
    int returnValue = OH_ArkUI_StartDrag(action);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_StartDrag returnValue = %{public}d",
    returnValue);
    OH_ArkUI_DragAction_Dispose(action);
    break;
    }
    // ...
    void SetDragActionData()
    {
    // 创建OH_UdmfRecord对象
    OH_UdmfRecord *record = OH_UdmfRecord_Create();
    // 向OH_UdmfRecord中添加纯文本类型数据
    OH_UdsPlainText *plainText = OH_UdsPlainText_Create();
    int returnStatus;
    OH_UdsPlainText_SetAbstract(plainText, "this is plainText Abstract example");
    OH_UdsPlainText_SetContent(plainText, "this is plainText Content example");
    returnStatus = OH_UdmfRecord_AddPlainText(record, plainText);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "dragTest OH_UdmfRecord_AddPlainText returnStatus = %{public}d", returnStatus);
    // 创建OH_UdmfData对象
    OH_UdmfData *data = OH_UdmfData_Create();
    // 向OH_UdmfData中添加OH_UdmfRecord
    returnStatus = OH_UdmfData_AddRecord(data, record);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "dragTest OH_UdmfData_AddRecord returnStatus = %{public}d", returnStatus);
    int returnValue = OH_ArkUI_DragAction_SetData(action, data);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragAction_SetData returnValue = %{public}d", returnValue);
    // 注册拖拽状态监听回调
    OH_ArkUI_DragAction_RegisterStatusListener(action, data, &DragStatusListener);
    }
    void SetPixelMap(std::vector<OH_PixelmapNative *> &pixelVector)
    {
    uint8_t data[960000];
    size_t dataSize = 960000;
    for (int i = 0; i < dataSize; i++) {
    data[i] = i + 1;
    }
    // 创建参数结构体实例,并设置参数
    OH_Pixelmap_InitializationOptions *createOpts;
    OH_PixelmapInitializationOptions_Create(&createOpts);
    OH_PixelmapInitializationOptions_SetWidth(createOpts, 200U);
    OH_PixelmapInitializationOptions_SetHeight(createOpts, 300U);
    OH_PixelmapInitializationOptions_SetPixelFormat(createOpts, PIXEL_FORMAT_BGRA_8888);
    OH_PixelmapInitializationOptions_SetAlphaType(createOpts, PIXELMAP_ALPHA_TYPE_UNKNOWN);
    // 创建Pixelmap实例
    OH_PixelmapNative *pixelmap = nullptr;
    OH_PixelmapNative_CreatePixelmap(data, dataSize, createOpts, &pixelmap);
    OH_PixelmapNative_Flip(pixelmap, true, true);
    pixelVector.push_back(pixelmap);
    int returnValue = OH_ArkUI_DragAction_SetPixelMaps(action, pixelVector.data(), pixelVector.size());
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragAction_SetPixelMaps returnValue = %{public}d", returnValue);
    }

    void SetDragPreviewOption()
    {
    auto *previewOptions = OH_ArkUI_CreateDragPreviewOption();
    OH_ArkUI_DragPreviewOption_SetScaleMode(previewOptions,
    ArkUI_DragPreviewScaleMode::ARKUI_DRAG_PREVIEW_SCALE_DISABLED);
    OH_ArkUI_DragPreviewOption_SetDefaultShadowEnabled(previewOptions, true);
    OH_ArkUI_DragPreviewOption_SetDefaultRadiusEnabled(previewOptions, true);
    int returnValue = OH_ArkUI_DragAction_SetDragPreviewOption(action, previewOptions);
    OH_ArkUI_DragPreviewOption_Dispose(previewOptions);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragAction_SetDragPreviewOption returnValue = %{public}d", returnValue);
    }

    void PrintDragActionInfos()
    {
    // 设置pointerId
    int returnValue = OH_ArkUI_DragAction_SetPointerId(action, 0);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragAction_SetPointerId returnValue = %{public}d", returnValue);
    // 设置touchPoint
    returnValue = OH_ArkUI_DragAction_SetTouchPointX(action, 200.0f);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragAction_SetTouchPointX returnValue = %{public}d", returnValue);
    returnValue = OH_ArkUI_DragAction_SetTouchPointY(action, 200.0f);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragAction_SetTouchPointY returnValue = %{public}d", returnValue);
    }
  4. 处理NODE_ON_DROP事件。

    在NODE_ON_DROP事件中,应用可以执行与落入阶段相关的操作。通常情况下,需要从DragEvent中获取拖拽过程中传递的数据,DragAction中的拖拽数据也需要通过DragEvent获取。

    case NODE_ON_DROP: {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest", "NODE_ON_DROP EventReceiver");
    GetUdmfDataText(dragEvent);
    OH_ArkUI_DragAction_UnregisterStatusListener(action);
    break;
    }
    // ...
    void GetUdmfDataText(ArkUI_DragEvent* dragEvent)
    {
    // 获取UDMF data
    int returnValue;
    // 创建OH_UdmfData对象
    OH_UdmfData *data = OH_UdmfData_Create();
    returnValue = OH_ArkUI_DragEvent_GetUdmfData(dragEvent, data);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_ArkUI_DragEvent_GetUdmfData returnValue = %{public}d", returnValue);
    // 判断OH_UdmfData是否有对应的类型
    bool resultUdmf = OH_UdmfData_HasType(data, UDMF_META_PLAIN_TEXT);
    if (resultUdmf) {
    // 获取OH_UdmfData的记录
    unsigned int recordsCount = 0;
    OH_UdmfRecord **records = OH_UdmfData_GetRecords(data, &recordsCount);
    // 获取records中的元素
    int returnStatus;
    for (int i = 0; i < recordsCount; i++) {
    // 从OH_UdmfRecord中获取纯文本类型数据
    OH_UdsPlainText *plainTextValue = OH_UdsPlainText_Create();
    returnStatus = OH_UdmfRecord_GetPlainText(records[i], plainTextValue);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "dragTest OH_UdmfRecord_GetPlainText "
    "returnStatus= %{public}d",
    returnStatus);
    auto getAbstract = OH_UdsPlainText_GetAbstract(plainTextValue);
    auto getContent = OH_UdsPlainText_GetContent(plainTextValue);
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_UdsPlainText_GetAbstract = "
    "%{public}s, OH_UdsPlainText_GetContent = "
    "%{public}s",
    getAbstract, getContent);
    // 使用结束后销毁指针
    OH_UdsPlainText_Destroy(plainTextValue);
    }
    } else {
    OH_LOG_Print(LOG_APP, LOG_INFO, 0xFF00U, "dragTest",
    "OH_UdmfData_HasType not contain UDMF_META_PLAIN_TEXT");
    }
    OH_UdmfData_Destroy(data);
    }